Litespeed Education was founded in Singapore in 2000 on the principle of “A Smarter and Faster Way of Learning”. We are an end-to-end solutions provider of Interactive Digital Media content, Portal Management Systems, Technology Development, Content Localisation, Professional Development and ICT Training, The Company is listed in Malaysia with MSC status.
 
     
  The company has successfully developed many E-Learning solutions powered by highly innovative and unique Artificial Intelligence (AI). It has grown to become a key provider of E-Learning content such as our Dr Series Courseware and textbook E-Resources that are differentiated through the use of innovative Diagnostic Tutorial Assessment System (DTAS) and Intelligent Content Assessment Marking (ICAM) engines. DTAS is used for diagnosing student weaknesses while ICAM is used to grade open-text answers. Litespeed was awarded “Innovator Award” twice by The Enterprise Challenge (TEC), a unit of the Singapore Prime Minister’s Office for its DTAS and ICAM engines.  
     
   
 

Litespeed is a pioneer in using Assessment for Learning where student competency is measured through the diagnostic engine DTAS, and remediation is performed Just-In-Time in order to have maximum effectiveness in learning. Such innovations in education technology have shown to improve the passing rate, improve student motivation and self-learning, facilitate teacher understanding of student weaknesses, and improve the efficiency of the teaching and learning cycle through accountability.

New areas of education innovation are being driven by Litespeed in:

  • ADAPTIVE LEARNING where students with a wide variety of abilities require tailored curriculum and teaching methods to fit their needs.

  • VIRTUAL LEARNING WORKSPACES where students and teachers are no longer bounded by classroom walls and the larger community acknowledges each member as a valued knowledge contributor and a valued partner in learning.

  • NEXT GENERATION E-BOOKS where textbooks, assessment books and other resource books go beyond digital
    page-turners to an immersive environment of knowledge and community.

  • GAMES FOR LEARNING where a multi-player environment establishes a combination of different learning pedagogies with game-based scenarios.

Litespeed has worked with partners such as Ministries of Education, MNCs, Publishers and System Integrators to develop or implement projects in various countries in Asia. Litespeed is always developing new ideas and technologies to enhance teaching and learning. Our founding principle, “A Smarter and Faster Way of Learning” continues to inspire us in our constant research and development work.

 
     
   



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